var delay=3000 
var curindex=0
var randomimages=new Array()
        randomimages[0]="0.jpg"
        randomimages[1]="1.jpg"
        randomimages[2]="2.jpg"
        randomimages[3]="3.jpg"
        randomimages[4]="4.jpg"
        randomimages[5]="5.jpg"
        randomimages[6]="6.jpg"
        randomimages[3]="7.jpg"
        randomimages[4]="8.jpg"
        randomimages[5]="9.jpg"
        randomimages[6]="10.jpg"
var preload=new Array()
for (n=0;n<randomimages.length;n++)
{
        preload[n]=new Image()
        preload[n].src=randomimages[n]
}
document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]
+'">')
function rotateimage()
{
if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length))
)){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex
        document.images.defaultimage.src=randomimages[curindex]
}
setInterval("rotateimage()",delay)

